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/*
* Troy's TMS9918 Emulator - Utility / helper functions
*
* Copyright (c) 2022 Troy Schrapel
*
* This code is licensed under the MIT license
*
* https://github.com/visrealm/vrEmuTms9918
*
*/
#ifndef _VR_EMU_TMS9918_UTIL_H_
#define _VR_EMU_TMS9918_UTIL_H_
#include "tms9918.h"
#include <stddef.h>
#include <string.h>
#define TMS_R0_MODE_GRAPHICS_I 0x00
#define TMS_R0_MODE_GRAPHICS_II 0x02
#define TMS_R0_MODE_MULTICOLOR 0x00
#define TMS_R0_MODE_TEXT 0x00
#define TMS_R0_EXT_VDP_ENABLE 0x01
#define TMS_R0_EXT_VDP_DISABLE 0x00
#define TMS_R1_RAM_16K 0x80
#define TMS_R1_RAM_4K 0x00
#define TMS_R1_DISP_BLANK 0x00
#define TMS_R1_DISP_ACTIVE 0x40
#define TMS_R1_INT_ENABLE 0x20
#define TMS_R1_INT_DISABLE 0x00
#define TMS_R1_MODE_GRAPHICS_I 0x00
#define TMS_R1_MODE_GRAPHICS_II 0x00
#define TMS_R1_MODE_MULTICOLOR 0x08
#define TMS_R1_MODE_TEXT 0x10
#define TMS_R1_SPRITE_8 0x00
#define TMS_R1_SPRITE_16 0x02
#define TMS_R1_SPRITE_MAG1 0x00
#define TMS_R1_SPRITE_MAG2 0x01
#define TMS_DEFAULT_VRAM_NAME_ADDRESS 0x3800
#define TMS_DEFAULT_VRAM_COLOR_ADDRESS 0x0000
#define TMS_DEFAULT_VRAM_PATT_ADDRESS 0x2000
#define TMS_DEFAULT_VRAM_SPRITE_ATTR_ADDRESS 0x3B00
#define TMS_DEFAULT_VRAM_SPRITE_PATT_ADDRESS 0x1800
/*
* TMS9918 palette (RGBA)
*/
extern uint32_t vrEmuTms9918Palette[];
/*
* Write a register value
*/
inline static void vrEmuTms9918WriteRegisterValue(VrEmuTms9918* tms9918, vrEmuTms9918Register reg, uint8_t value) {
vrEmuTms9918WriteAddr(tms9918, value);
vrEmuTms9918WriteAddr(tms9918, 0x80 | (uint8_t)reg);
}
/*
* Set current VRAM address for reading
*/
inline static void vrEmuTms9918SetAddressRead(VrEmuTms9918* tms9918, uint16_t addr) {
vrEmuTms9918WriteAddr(tms9918, addr & 0x00ff);
vrEmuTms9918WriteAddr(tms9918, ((addr & 0xff00) >> 8));
}
/*
* Set current VRAM address for writing
*/
inline static void vrEmuTms9918SetAddressWrite(VrEmuTms9918* tms9918, uint16_t addr) { vrEmuTms9918SetAddressRead(tms9918, addr | 0x4000); }
/*
* Write a series of bytes to the VRAM
*/
inline static void vrEmuTms9918WriteBytes(VrEmuTms9918* tms9918, const uint8_t* bytes, size_t numBytes) {
for(size_t i = 0; i < numBytes; ++i) {
vrEmuTms9918WriteData(tms9918, bytes[i]);
}
}
/*
* Write a series of bytes to the VRAM
*/
inline static void vrEmuTms9918WriteByteRpt(VrEmuTms9918* tms9918, uint8_t byte, size_t rpt) {
for(size_t i = 0; i < rpt; ++i) {
vrEmuTms9918WriteData(tms9918, byte);
}
}
/*
* Write a series of chars to the VRAM
*/
inline static void vrEmuTms9918WriteString(VrEmuTms9918* tms9918, const char* str) {
size_t len = strlen(str);
for(size_t i = 0; i < len; ++i) {
vrEmuTms9918WriteData(tms9918, str[i]);
}
}
/*
* Write a series of chars to the VRAM with offset
*/
inline static void vrEmuTms9918WriteStringOffset(VrEmuTms9918* tms9918, const char* str, uint8_t offset) {
size_t len = strlen(str);
for(size_t i = 0; i < len; ++i) {
vrEmuTms9918WriteData(tms9918, str[i] + offset);
}
}
/*
* Return a colur byte consisting of foreground and background colors
*/
inline static uint8_t vrEmuTms9918FgBgColor(vrEmuTms9918Color fg, vrEmuTms9918Color bg) { return (uint8_t)((uint8_t)fg << 4) | (uint8_t)bg; }
/*
* Set name table address
*/
inline static void vrEmuTms9918SetNameTableAddr(VrEmuTms9918* tms9918, uint16_t addr) { vrEmuTms9918WriteRegisterValue(tms9918, TMS_REG_NAME_TABLE, addr >> 10); }
/*
* Set color table address
*/
inline static void vrEmuTms9918SetColorTableAddr(VrEmuTms9918* tms9918, uint16_t addr) { vrEmuTms9918WriteRegisterValue(tms9918, TMS_REG_COLOR_TABLE, (uint8_t)(addr >> 6)); }
/*
* Set pattern table address
*/
inline static void vrEmuTms9918SetPatternTableAddr(VrEmuTms9918* tms9918, uint16_t addr) { vrEmuTms9918WriteRegisterValue(tms9918, TMS_REG_PATTERN_TABLE, addr >> 11); }
/*
* Set sprite attribute table address
*/
inline static void vrEmuTms9918SetSpriteAttrTableAddr(VrEmuTms9918* tms9918, uint16_t addr) { vrEmuTms9918WriteRegisterValue(tms9918, TMS_REG_SPRITE_ATTR_TABLE, (uint8_t)(addr >> 7)); }
/*
* Set sprite pattern table address
*/
inline static void vrEmuTms9918SetSpritePattTableAddr(VrEmuTms9918* tms9918, uint16_t addr) { vrEmuTms9918WriteRegisterValue(tms9918, TMS_REG_SPRITE_PATT_TABLE, addr >> 11); }
/*
* Set foreground (text mode) and background colors
*/
inline static void vrEmuTms9918SetFgBgColor(VrEmuTms9918* tms9918, vrEmuTms9918Color fg, vrEmuTms9918Color bg) { vrEmuTms9918WriteRegisterValue(tms9918, TMS_REG_FG_BG_COLOR, vrEmuTms9918FgBgColor(fg, bg)); }
/*
* Initialise for Graphics I mode
*/
VR_EMU_TMS9918_DLLEXPORT
void vrEmuTms9918InitialiseGfxI(VrEmuTms9918* tms9918);
/*
* Initialise for Graphics II mode
*/
VR_EMU_TMS9918_DLLEXPORT
void vrEmuTms9918InitialiseGfxII(VrEmuTms9918* tms9918);
#endif // _VR_EMU_TMS9918_UTIL_H_