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/* $Id: server.c 7 2024-09-07 09:14:35Z nishi $ */
#include "mk_server.h"
#include "mk_version.h"
#include "mk_util.h"
#include "mk_log.h"
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
struct sockaddr_un sun;
int server;
int mk_server_init(void){
remove("/tmp/mokou.sock");
memset(&sun, 0, sizeof(sun));
server = socket(AF_LOCAL, SOCK_STREAM, 0);
if(server == -1){
mk_log("Socket creation failure");
return 1;
}
sun.sun_family = AF_LOCAL;
strcpy(sun.sun_path, "/tmp/mokou.sock");
if(bind(server, (struct sockaddr*)&sun, sizeof(sun)) == -1){
mk_log("Bind failure");
close(server);
return 1;
}
if(listen(server, 16) == -1){
mk_log("Listen failure");
close(server);
return 1;
}
return 0;
}
void mk_server_loop(void){
struct sockaddr_un cun;
socklen_t socklen = sizeof(cun);
char* ver = mk_strcat3("V", mk_get_version(), "\n");
while(1){
mk_log("Waiting for the connection");
int cli = accept(server, (struct sockaddr*)&cun, &socklen);
send(cli, ver, strlen(ver), 0);
close(cli);
}
free(ver);
}